Brand Guidelines · v3 · April 2026
The multiplayer context layer for AI. Bold borders. Game characters. Cheat codes.
You built the agent. Now unlock multiplayer.
Your team's knowledge is the cheat code that makes every agent unfairly good.
↑↑↓↓←→←→BA · BUILDER · LVL 1
← pick your class → · this is the way · hover the cards
Three roles. Each one maps to how people actually use the product.
Style: Chunky, geometric, flat-color vector illustrations with bold outlines. Modern game character design — not pixel art. Currently using stock illustrations; custom versions planned via Recraft.
You built the agent. Now unlock multiplayer.
Use when: Homepage, pitch, social
One brain. Every agent. Your whole team.
Use when: Subtitle, demos, bios
Multiplayer-first. Every other context layer is single-player.
Use when: Competitive, investor FAQ
Context is the moat. Not the model.
Use when: Pitch deck, thought leadership
The 3.0 knowledge base.
Use when: Investor, press, category
Screen flash, icon rain, character bounce, "CHEAT CODE ACTIVATED" banner.
Mummy character, countdown from 9 that redirects home. "INSERT COIN →" button.
"Looking for Player 3?" recruitment message in DevTools with the Konami code hint.
Floating gold "U" coin above a slot. Click to insert — opens waitlist. "Insert coin to continue."
Legendary / Rare / Common instead of Gold / Silver / Bronze. Game language for a real feature.
30s idle → arcade attract mode. Characters animate, "INSERT COIN" pulses. Any input snaps back.