Brand books Draft · facts being checked

Brand book

Blender

The art is the brand. blender.org is a neutral, rounded, Inter-set frame so that what people make in Blender, credited by name, carries the color and the emotion; the orange-blue logo is the one fixed mark. Our reading

The system

Fixed, everywhere

Blender logo
Logo
Blender Orange (PMS 716)
Signature color
AaInter + Inter
Type pairing
  • The complete orange-and-blue logo, unaltered
  • Inter everywhere
  • Neutral slate UI: #F2F2F3, #FAFAFA, #4C4D52, #292D32
  • Credited art made in Blender as the imagery
  • Freedom and Free and Open Source as the message

The one thing that varies

The hero art and the homepage box colors change; the frame does not. The guide sets no level for color; blender.org runs from plain grey info pages to saturated massive-title boxes on the homepage.

Source: blender.org/%20(2026-10-30)web-assets src/styles/_variables.sass

How loud each format gets

Silent
QuietProposal page
CalmLanding pageDeck
WarmSocial postVideo thumbnail (community)
Loud
Loudest

Our engine's setting, built from their rules.

Every piece passes 3 checks

Logo hidden

Cover the logo. It should still read as blender.org: Inter on slate grey, rounded 12px boxes, a credited render made in Blender, freedom-first copy.

Swap test

Put another 3D tool's logo on it. If the art credits, the free-and-open-source message and the community voice don't feel out of place, it's generic.

Trademark

The logo is complete and unaltered, and nothing implies a third party is official Blender.

Strategy

The Free and Open Source 3D Creation Suite. Observed

01

Free and Open Source

A public project, licensed GNU GPL and owned by its contributors, free forever. Observed

02

Part of the industry

A member of the industry's open-standards bodies and backed by the major hardware vendors. Observed

03

It's about people

Designers, developers, engineers and artists, all driven by passion. Observed

04

The Ecosystem

Communities, tutorial makers, add-on developers and marketplaces built around Blender. Observed

05

Everything You Need

Rendering, modeling, VFX, animation, 2D-in-3D and a Python-customizable interface in one suite. Observed

The Freedom to Create.
homepage closing CTA · blender.org/%20(2026-10-30)
Free and Open Source
homepage section · blender.org/%20(2026-10-30)
Part of the industry
homepage section · blender.org/%20(2026-10-30)
It's about people.
homepage section · blender.org/%20(2026-10-30)
Full spec
For Published
Artists first, plus studios making animation and VFX, game artists, scientists, students and educators; individual artists and small teams get a complete pipeline (paraphrase).
Problem Our reading
Commercial 3D tools lock work behind trial or educational editions that forbid commercial use (paraphrase of the license page's contrast).
Promise Our reading
The freedom to create: the whole 3D pipeline, free forever, and the work belongs to you.
Mission Published
Get the world's best 3D CG technology in the hands of artists as free/open source software.

Proof behind each pillar

Story Observed

The Blender Foundation (2002) is an independent public-benefit organization in Amsterdam that runs blender.org as a public project. Its main income is the Development Fund plus one-time donations; Blender Institute employs developers and Blender Studio makes open films and training that push the software. Since 2020 it publishes annual reports on activities and finances. In January 2026 Ton Roosendaal handed the chairman and CEO roles to Francesco Siddi.

Values

Free software

Use Blender for any purpose, distribute it, study and change it, distribute changed versions (the four GPL freedoms, paraphrase).

Published
Your work is yours

What you create with Blender is your sole property, free to use as you like (paraphrase).

Published
Community first

Work, projects and roadmaps are managed in open channels on blender.org (paraphrase).

Published
Transparency

Annual reports on activities and finances since 2020 (paraphrase).

Published
Privacy

No third-party tracking or ads on blender.org; no registration or internet needed to use Blender (paraphrase).

Published

Category. Free and open source 3D creation software (page title: 'The Free and Open Source 3D Creation Software') Observed

Why them

  1. GNU GPL, owned by its contributors; nobody can take the freedom away. Published
  2. Community project funded by donations and the Development Fund, not by license sales. Published
  3. A complete pipeline in one suite: modeling, sculpting, rendering, VFX, animation and 2D in 3D. Observed
  4. Member of the industry's open-source and standards bodies; supported by AMD, Apple, Intel, NVIDIA and Qualcomm. Observed
  5. Privacy: no registration, works offline, no tracking on blender.org. Published

Instead of

Trial or 'educational' versions of commercial software that forbid commercial work.

Boilerplate Observed

Blender is the free and open source 3D creation suite: a community project coordinated by the Blender Foundation, primarily funded by donations. Thousands of people have contributed to the software and millions use it daily. It is released under the GNU GPL, so anyone may use it for any purpose, including commercially, and everything made with it belongs to its creator.

Taglines

The Freedom to Create Observed

Artistic freedom starts with Blender Observed

The Free and Open Source 3D Creation Suite Observed

Free to Use. Free to Change. Free to Share. Free to Sell Your Work. Observed

More real lines

Everything You Need
homepage section · blender.org/%20(2026-10-30)
Make it Your Own
homepage feature · blender.org/%20(2026-10-30)
Blender is Free Software
license page hero · blender.org/about/license/%20(2026-10-30)

Blender's own pages say the same few things: Free and Open Source software, forever; a community project funded by donations; part of the industry; the freedom to create. The homepage sections are the pillars in order.

Source: blender.org/aboutblender.orgblender.org/about/licenseblender.org/about/foundation

Personality and voice

Freebut not FreemiumOur reading
Community-ownedbut not CorporateOur reading
Generousbut not LitigiousOur reading
Artist-firstbut not Self-promotingOur reading
Transparentbut not OpaqueOur reading
Enthusiasticbut not SalesyOur reading

A free project lives on goodwill; a friendly, transparent voice keeps contributors and donors close.

Full spec
  • Product copy names the actual tool, technique or standard (path tracer, N-Gons, B-spline bones, planar tracking, OpenGL viewport, Python API). Never replace a feature with a benefit abstraction ('one file from start to finish', 'ready for anything'). Short noun-phrase list items, no verbs of promise.
  • News and Studio excerpts name the real thing (a person, a technique such as NPR or Gaussian splatting, a phase such as fundraising) and may open with a lively verb phrase ('Buckle up', 'Let's take a stroll'). Never generic invitations ('Watch', 'Meet', 'Discover', 'The team shares').
  • Title case headlines
  • American spelling
  • Exclamation marks are part of the voice in moderation: one in a line of enthusiasm, never in rules or legal copy
  • Write the name as Blender: never abbreviated, modified or combined with other words or symbols into a new mark
  • To say a work was made with Blender, type it out (e.g. 'made with Blender') rather than using the logo
  • Describe Blender as Free and Open Source software (capitalised as Blender writes it), licensed GNU GPL
  • Never: free trial, educational version, trial version
  • Third-party copy must never imply official affiliation, sponsorship or endorsement by the Blender Foundation

FreeCommunity-mindedEnthusiasticPlainspoken

No voice guide is published. On its own pages Blender is warm, direct and community-minded: short Title Case headings, plain explanations of license and funding, the odd exclamation ('Really!'), and generosity toward fans who remix the logo.

  • Title Case headings (observed); sentence case with a full stop for a few emphatic homepage lines
  • Second person for rules and help ('You are welcome to credit Blender')
  • Explain money and licensing plainly
  • US spelling on the site
  • Exclamations allowed sparingly in enthusiastic lines
  • Plainspoken means concrete, not simple: Blender talks to practitioners in the names of real tools and techniques, then adds a little warmth ('Really!'). Vague benefit copy is off-voice.
  • Blender publishes no voice or copy guide. Everything here is read from its own pages (observed 2026-10-30), not prescribed.
  • Freedom is the through-line: free to use, change, share and sell your work; 'Free and Open Source software, forever.'
  • Credit the people: the community, contributors and artists come before the software; hero art carries the artist's name.
  • Warm and a little playful: exclamation marks and asides appear in Blender's own copy ('Really!', 'Hi Five!').
  • Plain explanations, including of money: who pays, how funds are spent, annual reports.
  • The trademark rules govern how others use the name: written out in full, never abbreviated or merged into another name.

Their words

freeopen sourcecommunityartistscreatefreedom

Never

free trialeducational version

Source: blender.org/about/logoblender.org/about/trademark-policyblender.org/aboutblender.org/about/licenseblender.org/about/foundationblender.org

  • Don’t sound corporate or salesy
  • Don’t abbreviate or alter the Blender name
  • Don’t imply third-party work is official
HeadingsTitle Case (observed)
Spellingen-US (observed)
Personwe / you

Not published: a voice or tone guide; a copy style guide (case, numbers, dates); banned words.

Source: blender.org/about/logoblender.org/about/trademark-policyblender.org/aboutblender.org/about/licenseblender.org

Color

A quiet grey frame lets the community's Blender-made art supply the color, and keeps the orange-blue logo distinct.

Full spec
  • Logo colors only in the logo and the community badge
  • Page ground #F2F2F3, boxes #FAFAFA, text #4C4D52; dark bands #292D32 with white text
  • Links and interactive states in #0099FF; primary accent button is the blue gradient
  • Status colors from Web Assets (info #13BDE7, success #6BB125, warning #E4A511, danger #EE5353) with their light backgrounds
  • A dark theme exists in Web Assets (#1C1E22 ground, #C7CBD1 text)
  • Don’t recolor the logo
  • Don’t set UI elements in the logo orange (not done anywhere on blender.org)
  • Don’t add new heading colors outside the observed teal, blue, purple boxes without reason
Logo#E87D0D / #265787 / #FFFFFF (PMS 716 / 647)
Ground#F2F2F3 (hsl 210 4% 95%)
Box#FAFAFA
Text#4C4D52 (hsl 230 4% 31%); muted #8D8E96; faint #B2B3B8
Accent#0099FF (hsl 204 100% 50%)
Accent button350deg #6183FF to #47AAF5
Dark#292D32; global nav #1C1E22
Proportionsnot published

Two palettes, scoped. The logo page publishes the brand colors: PMS 716 orange #E87D0D, PMS 647 blue #265787 and white. The website runs on Web Assets' neutral slate system instead: #F2F2F3 ground, #FAFAFA boxes, #4C4D52 text, #292D32 dark bands and footer, and an interactive blue #0099FF with a #6183FF-#47AAF5 gradient on the Donate button. The logo colors never appear in the UI. Homepage message boxes add one saturated heading color each (teal, blue, purple) on a matching tint.

Not published: color proportions; CMYK or RGB breakdowns of the logo colors; a rule tying the logo colors to the web palette; the homepage box colors (set per block in WordPress, not in Web Assets).

Source: blender.org/about/logoprojects.blender.org/infrastructure/web-assets%20(src/styles/_variables.sass)blender.org/wp-content/themes/bthree/style.css%20(2026-10-30)blender.org/%20(2026-10-30)

Typography

The Freedom to Create

Aa
InterDisplay · open stand-in
Aa
InterText · open stand-in

One open, highly legible face at a few weights matches a free-software project and keeps the art in front.

Full spec
Their faceUseLicenseOpen stand-in
InterHero and massive titles at 800, headings at 600Open (SIL OFL 1.1), copyright The Inter Project Authors; shipped in Blender Web Assets
InterBody 400, buttons 500, light 300Open (SIL OFL 1.1)
ui-monospace system stackCodeSystem fonts; no brand mono shippedSource Code Pro
Source Code Pro is in Blender's own mono stack and is open; any system mono is faithful.
  • FONT LOADING (build-critical): Load Inter exactly as blender.org does: ONE @font-face for the variable file registered at font-weight: 400 only (src Inter-Variable.ttf format('truetype'), font-weight: 400, font-style: normal), and set every weight with font-variation-settings: "wght" N alongside font-weight N. Never register the face as 'font-weight: 100 900'. Because the face is registered at 400, Chrome adds synthetic bold on top of the 600 and 800 axis weights: headings (28px section labels 600, 32px feature titles 600, 72px titles 800) render visibly heavier than a plain Inter 600/800 at the same advance width ("Latest News" 28px: 168.1px wide either way). Weights below 600 (400 body, 500 buttons) get no synthesis. Verified 2026-10-30 by rendering both setups against the live page. Set -webkit-font-smoothing: antialiased and -moz-osx-font-smoothing: grayscale on html and body, as blender.org does. Without it, 400 body text (24px feature copy, 20px box paragraphs) renders visibly heavier and denser than the live page; with it plus the 400-registered face, headings stay heavy and body stays light.
  • All card titles (news, Development, Studio, people cards) use text-wrap: balance, so 2-line titles split into even halves (e.g. 'Connecting / Blender Community', 'Showcasing Blender / at industry events', 'BCON26: Blender / Studio talks'). The hero subtitle also uses balance. Body paragraphs do not.
  • Inter for all text; weights 300, 400, 500 (buttons), 600 (headings), 800 (hero/massive titles)
  • Hero title 36 / 55 / 72px, line-height 1
  • h1 28 / 32px, h2 24 / 28px, h3 21 / 24px, h4 18 / 21px, h5 16 / 18px (base / from 900px)
  • Body 14 / 16 / 18px, line-height 20 / 28px
  • Section labels left-aligned, Title Case; card titles and captions sentence case as published
  • Don’t add letter-spacing
  • Don’t use a second display face
  • Don’t set long text in 800
FamilyInter variable (OFL 1.1)
Weights300 / 400 / 500 / 600 / 800
Hero72px desktop, 55 tablet, 36 phone; lh 1
Body18px / 28px desktop
Monoui-monospace system stack
rem1rem = 10px (html 62.5%)

One family: Inter, the open variable face, shipped in Web Assets and used for everything. Headings are 600; hero titles and homepage 'massive titles' are 800. Sizes step up at two breakpoints (900px and 1220px). Tracking is normal. Mono is a system stack.

Not published: a typographic guide (pairing, hierarchy rules for print); the wordmark's lettering.

Source: projects.blender.org/infrastructure/web-assets%20(src/styles/_variables.sass,%20_type.sass,%20_fonts.sass)

Graphic elements

Do Load Inter exactly as blender.org does: ONE @font-face for the variable file registered at font-weight: 400 only (src Inter-Variable.ttf format('truetype'), font-weight: 400, font-style: normal), and set every weight with font-variation-settings: "wght" N alongside font-weight N. Never register the face as 'font-weight: 100 900'. Because the face is registered at 400, Chrome adds synthetic bold on top of the 600 and 800 axis weights: headings (28px section labels 600, 32px feature titles 600, 72px titles 800) render visibly heavier than a plain Inter 600/800 at the same advance width ("Latest News" 28px: 168.1px wide either way). Weights below 600 (400 body, 500 buttons) get no synthesis. Verified 2026-10-30 by rendering both setups against the live page. Set -webkit-font-smoothing: antialiased and -moz-osx-font-smoothing: grayscale on html and body, as blender.org does. Without it, 400 body text (24px feature copy, 20px box paragraphs) renders visibly heavier and denser than the live page; with it plus the 400-registered face, headings stay heavy and body stays light..

Heavy Inter headings (synthetic bold on the variable face) · every 600 and 800 heading: section labels, feature titles, hero and massive titles

blender

Do logomark plus lowercase 'blender' wordmark, horizontal, with the registered mark; orange #E87D0D swirl, blue #265787 eye and wordmark, white; full color with its white surround on images, or full color, black or white without the surround on simple plain grounds. One Blender logo per piece, and secondary to the owner's own brand when a third party uses it.

The complete orange-and-blue logo · the top-left of every blender.org page, credits, the logo kit; the only place the published colors appear

The Freedom to Create

Do a full-bleed render made with Blender (film still, splash screen) behind a left-aligned white Inter 800 title (72px desktop, line-height 1) and a 24px subtitle; .1rem .1rem .4rem 25% black text-shadow; ground #292D32 behind the image; the artist or studio credited as a small link at bottom right. One hero image per page, always credited.

Artist-made hero art · the hero of every blender.org page

Part of the industry

Do a rounded 12px box with a soft shadow and 48px padding; a 72px Inter 800 heading (line-height 1.3) in one saturated color on its own tint: #46EBC2 on #1C1C1C, #0066FF on #F2F7FF, #9300FF on #F8F2FF; 20px body in #4C4D52 (white on the dark box). One color per box; each box a different color.

Massive-title boxes · homepage message sections (Free and Open Source, Part of the industry, It's about people.)

Donate

Do linear-gradient(350deg, #6183FF, #47AAF5), white 500-weight text with a faint text-shadow, 6px radius, a layered blue glow (rgba(0,82,255) at 10%, 10% and 55%), heart icon before the label. One accent button in view.

Blue gradient accent button · the Donate button in the nav and footer; .btn-accent

Specimens use sample copy, not Blender’s.

Soft, rounded containers on a neutral ground read as a tool interface, close to Blender's own UI, and frame the art.

Full spec
  • Boxes: #FAFAFA, radius 12px, shadow 0 .2rem .4rem rgba(0,0,0,.05), padding 24px
  • Images and covers: radius 12px
  • Buttons: radius 6px, weight 500, padding 8px 16px
  • Focus: 4px #0099FF outline
  • Blockquote: #EAEBEB fill, 8px left rule #E2E3E4
  • Scope: the Web Assets generic .box (#FAFAFA, padding 24px) is for app/docs pages; homepage boxes are the tinted massive-title boxes with 48px padding (see Page anatomy). A landing page follows the homepage.
  • Don’t use sharp corners on boxes or media
  • Don’t use heavy drop shadows
Radius6px / 12px
Border2px
Spacer16px base; 4, 8, 16, 24, 48, 96, 192
Shadow0 .2rem .4rem rgba(0,0,0,.05)

Graphic language comes from Web Assets components: rounded boxes (12px) with soft shadows, 6px buttons, 2px borders and focus rings, hero art with a text-shadowed title, and the blue gradient accent button with a glow.

Source: projects.blender.org/infrastructure/web-assets%20(src/styles/_variables.sass,%20_button.sass,%20_type.sass)blender.org/wp-content/themes/bthree/style.css%20(2026-10-30)

Iconography

12px button icon

A single icon font keeps every blender.org site consistent and lightweight.

Full spec
  • Icons inherit currentColor
  • Max 12px SVG icon inside buttons
  • Heart icon before Donate
  • Don’t recolor icons independently of their text
Setfontutti (Fontello), 152 glyphs
ColorcurrentColor
Grid / strokenot published

Icons come from 'fontutti', an icon font built with Fontello and shipped in Web Assets: mostly custom glyphs plus a few from Font Awesome, Typicons and Entypo. They inherit the text color. Social icons in the footer are single-color glyphs.

Not published: an icon drawing guide (grid, stroke, corners).

Source: web-assets fontutti_config.jsonweb-assets src/styles/_mixins.sass

Illustration

The product is a creation tool; showing what it makes is the strongest proof.

Full spec
  • Use art made in Blender, credited to its artist or studio
  • Don’t use generic vector illustration or stock art
SourceBlender Studio and community artists
Creditsmall link in the hero corner

Blender has no illustration system. Its 'illustration' is 3D artwork made in Blender: Blender Studio film characters, splash screens and community renders, sometimes used as characters in campaigns (the survey cat).

Not published: an illustration style.

Source: blender.org/%20(2026-10-30)blender.org/about/website

Photography

Credited community art makes every page a showcase and honors the people the project is about.

Full spec
  • Hero: one full-bleed Blender-made image, credited
  • Event photos for community and conference content
  • 12px radius on cards and images
  • Don’t use uncredited artwork
  • Don’t use stock photography
Hero artrender or film still, cover, center top
Creditartist/studio link
Image corners12px

Imagery is Blender-made art, not photography: each page hero is a render or film still (Blender Studio, Ian Hubert, Reynante Martinez, Robin Tran) with a credit. Photography appears only as event and community pictures (conference, people cards) and in news cards, cropped with 12px corners.

Not published: a photography guide.

Source: blender.org/%20(2026-10-30)blender.org/about/%20(2026-10-30)blender.org/about/website

Motion

Quick, small transitions keep the site feeling like a responsive tool.

Full spec
  • Transitions 150ms; fast 80ms ease-out; slow 250ms
  • Buttons scale to 0.95 on press
  • Don’t add long or decorative animations
Speed150ms
Fast80ms ease-out
Slow250ms
Pressscale(0.95)

Motion is UI-level only: 150ms transitions on color, background and border, an 80ms ease-out press that scales buttons to 0.95, and a 250ms slow speed.

Not published: brand motion or video guidelines.

Source: projects.blender.org/infrastructure/web-assets%20(src/styles/_variables.sass,%20_mixins.sass)

Interface & layout

The page, band by band

Survey alert
Hero
Latest News
Blender Development
Blender Studio
Free and Open Source
Part of the industry
It's about people.
Everything You Need
Freedom download row

Buttons

Full spec

Web Assets publishes a 16px spacer scale and a centered container: 1170px at the lg breakpoint, with breakpoints at 900, 980, 1220, 1380 and 1680px. Root font-size is 62.5% so 1rem = 10px. The primary navbar is 64px. Heroes are full-bleed, 480-560px tall (min 30, max 35 spacers), with content left-aligned; boxes overlap the hero bottom on inner pages.

Measured from blender.org/about/logo's blender.org's logo, trademark, about, foundation, license, website and press pages and homepage (text and HTML, fetched 2026-10-30), the Blender Web Assets v2.2.10 source (the official front-end framework for blender.org sites, read from projects.blender.org/infrastructure/web-assets) and the live bthree theme CSS; no PDF brand guide exists.

Spacing

MeasureDesktopPhone
Page margin151px16px
Section padding48px48px
Hero text widthmax 800px, centeredfull width
Card gap16px16px
Navigation64px64px

Type, at size

Font loading (read first)

Inter · 18px (phone 14) · line 1.556 · weight 400

Hero H1

Inter · 72px (phone 36) · line 1 · weight 800

Massive title (boxes)

Inter · 72px (phone 50.64) · line 1.3 · weight 800

Features heading

Inter · 72px (phone 28) · line 1.556 · weight 800

Feature title

Inter · 32px (phone 28) · line 1.556 · weight 600

Section label H2

Inter · 28px (phone 24) · line 1.143 · weight 600

Hero subtitle

Inter · 24px (phone 21) · line 1.167 · weight 400

Feature description

Inter · 24px (phone 21) · line 1.556 · weight 400

Card title

Inter · 21px (phone 18) · line 1.167 · weight 400

Box paragraph

Inter · 20px · line 1.556 · weight 400

Body / excerpt

Inter · 18px (phone 14) · line 1.556 · weight 400

Button label

Inter · 18px (phone 14) · line 1.778 · weight 500

Alert link

Inter · 18px (phone 14) · line 1.556 · weight 400

Card kicker

Inter · 14px (phone 12) · line 1.556 · weight 600

Nav link

Inter · 14px (phone 15) · line 1.556 · weight 400

Footer link / title

Inter · 14px (phone 12) · line 1.714 · weight 400

Motion
150ms transitions (80ms fast, 250ms slow), ease-out; buttons scale to 0.95 when pressed
Buttons
rounded

Page anatomy

How Blender’s own landing pages are built, observed on blender.org, 2026-10-30. The full measurements are in spec.md.

Navigation
White 64px bar under the alert: complete Blender logo at the left of the 1170 container, a right-aligned row of seven plain text links and a blue gradient Donate button at the far right. Phone: logo left, hamburger right.
Hero
Full-bleed 640px art hero: a Blender Studio film splash (OVERGROWN) as a cover background with a 25deg dark gradient from the lower left, and a bottom-left stack of a heavy white release headline, a 24px subtitle and two buttons; a small "Blender Studio" credit link bottom right. Copy verbatim: headline 'Blender 5.3 Beta'; subtitle 'NVIDIA RTX Spark-ready with support for DLSS denoising, Gaussian Splatting, and much more!'
Latest News
Section label plus a 2-up row of news cards and one full-width annual-report card below it.
Blender Development
Section label linking to code.blender.org and four equal post cards with excerpts.
Blender Studio
Same 4-up post card row, pulling from studio.blender.org.
Free and Open Source box
Near-black rounded box: teal massive title, two white paragraphs with an underlined Learn more link, and a cluster of teal heart hexagons at the right.
Part of the industry box
Pale blue box: blue massive title, one paragraph, and a row of four grey/colour member-organisation logos.
It's about people box
Pale purple box: purple massive title, one line of copy and four portrait photo cards with two-line titles.
The Ecosystem cover
Rounded photo-collage cover (grid of community video stills) under a dark-to-bright blue gradient, with a white massive title, two paragraphs and an underlined link.
Everything You Need (features)
A big plain heading then six alternating feature rows: text column and a 16:9 Blender UI screenshot that bleeds toward the page edge, swapping sides every row.
Freedom download row
One centred line: right-aligned tagline beside the gradient Download Blender button.
Footer
Dark #292D32 sitemap: four link columns (each with stacked groups), a fifth wider column split off by a 2px vertical rule holding social icons and the Donate block, and one centred note line.

Source: projects.blender.org/infrastructure/web-assets%20(src/styles/_variables.sass,%20_media_queries.sass,%20_hero.sass)

In use

Open Movies · 2026

The films push development and prove the tool at once. Our reading

Community badge

Gives fans an official way to brand their work without borrowing the logo itself. Our reading

Full spec

How our engine applies Blender's system to each format. This is our recipe built from their rules, not something Blender publishes. Third parties may use Blender's logo only as a secondary credit; these rows describe Blender's own materials.

  • Open Movies. Blender Studio's open films (Spring, Sintel and others), celebrated in a September 2026 press release marking 20 years of Open Movies; current productions OVERGROWN and Cowboi feature on the homepage. blender.org/press
  • Community badge. A shield badge in white, black and orange that creators add to thumbnails to show content was made with Blender. blender.org/about/logo/%20%C2%A7%20Community%20Badge
FormatWhat they didSource
film credits'made with Blender' typed out in end credits (Spring); logo among partner logos (Sintel).blender.org/about/logo/%20%C2%A7%20Usage%20in%20Credits
creator thumbnailsCommunity badge in a top corner of tutorial thumbnails.blender.org/about/logo/%20%C2%A7%20Community%20Badge
software listingsThe logomark in grey among other 3D software icons.blender.org/about/logo/%20%C2%A7%20Usage%20in%20Credits
annual reportPrinted report with the full-color logo and slate/blue diagrams (homepage card).blender.org/%20(2026-10-30)
conference stageLogo projected at BCON (homepage news photo).blender.org/%20(2026-10-30)

Our setting for each format

FormatLoudnessMust appearWhat varies
Landing pageBuild it the way blender.org is built (kit.spec.page): #D9F5FC alert line, white 64px nav with the full-colour logo left and seven 14px links plus the gradient Donate right, a 640px full-bleed credited Blender-made hero with a bottom-left white Inter 800 72px title and two 6px-radius buttons, #F2F2F3 page with 28px Inter 600 Title Case section labels and transparent cards (12px radius thumbnails, soft shadow), 12px-radius massive-title boxes, #292D32 sitemap footer. Homepage voice (plain, factual), not campaign voicehow many card rows; which massive-title boxes (teal/dark, blue, purple, photo+gradient) and in what order; the hero art and release
DeckFull-color logo, Inter, slate grounds (#F2F2F3 or #292D32), credited Blender-made art as full-bleed slidesa massive-title color per section divider
Proposal page#F2F2F3 ground, #FAFAFA boxes, #4C4D52 Inter text, #0099FF links, one blue accent buttonone credited render in the header
Social postBlender-made art, credited; logo or community badge as-isa massive-title color headline
Video thumbnail (community)Community badge unaltered in a corner, the creator's own brand more prominentbadge color: white, black or orange

Rules

Do

  • Without permission: refer or link to unmodified Blender in text; use logos to point to Blender on Blender servers; describe add-ons, compatibility and community accounts truthfully
  • Community accounts may not start their name or handle with 'Blender'
  • Everything else needs prior written permission, including domain names
  • Secondary taglines are fine ('Awesome Company Inc., the Blender specialists')
  • Forks need a new name and brand
  • Commercial references limited to truthful descriptions ('Independent technical support for Blender')

Don’t

  • use Blender in a business, product, app, domain or publication name
  • use confusingly similar marks, names or designs
  • imply affiliation, sponsorship or endorsement
  • sell merchandise with the trademark
  • modify, abbreviate or combine the trademark

Source: blender.org/about/trademark-policyblender.org/about/logoblender.org/about/website

Steal this kit

Your name and logo, Blender’s system.

Comes with you

  • Color roles and how much of each
  • Type pairing, with open fonts
  • Voice rules the writing check enforces
  • Icon, photo, illustration and motion recipes
  • The strategy frame, to fill with yours

Stays yours

  • Your name and logo
  • Your proof: numbers, customers, quotes
  • Your purpose and claims. Theirs aren’t yours to make

Use this kit for my brand Use this brand in Claude

Hand it to a developer

Your brand next

Get your brand audit Put your brand in Claude What goes in a brand book

What Blender doesn’t publish
  • No brand guide exists beyond the logo page and the trademark policy; this book reads the rest from blender.org and the Web Assets source.
  • Logo clear space and minimum size: not published.
  • Logo color breakdowns beyond PMS and hex (CMYK, RGB): not published.
  • The site's logomark SVG uses #EA7600, not the published #E87D0D: check with the Blender Foundation before print.
  • Color proportions: not published.
  • A rule linking the logo colors (orange, blue) to the web UI palette (greys, #0099FF): not published; the site keeps them apart.
  • The homepage massive-title colors (#46EBC2, #0066FF, #9300FF and their tints) are set per block in WordPress, not in Web Assets: observed only.
  • Voice, tone and copy style (case, numbers, dates): not published; all voice rules here are observed or inferred.
  • Wordmark lettering: custom, no typeface named; not published.
  • Icon drawing rules (grid, stroke): not published; icons are an icon font.
  • Photography and illustration guidelines: not published.
  • Brand motion (video, logo animation): not published; only UI transition speeds.
  • Official logo kit (download.blender.org/branding/blender_logo_kit.zip) and community badge files are behind a bot challenge; logo images come from the logo page's own previews.
  • Positioning, audience and pillars are read from site copy, not a published strategy.

Each value is marked published, observed, our reading or our recipe, with its source. Checked 2026-10-30. Not affiliated with Blender.